But for strat movement, I’d say 12 pm EST to 8 pm EST (right before the battle time) is reasonable. We can use our phones if we are at work or having a real life.
Armies will move 3X quicker because they have a third of the time to move, but that’s ok since they will move the same amount in a 24 hour period.
I realize asking for the battles to happen immediately would be nice, but also kind of stupid. People need warning, but also we had a lot of battles where many mercs were promised, but failed to show up. And many mercs signed for the lower roster (thinking they were balancing the battle) just to find they were ganking cuz half the other roster did not show up.
Actually, I’m gonna say let’s try the battle the same day. If you move from noon til 8 (or maybe 11 to 7 so there is an hour before battles) you can let people know in time. If they are online they are online- and odds are they will show up. No accidental ganking. And, at least in NA, most mercs don’t really care who they fight for unless their own faction is involved. With pseudonyms we can actually fight for fun.
I’ve found most NAers don’t give a damn. They are there for the fight and the XP (and hopefully gold). The one thing I’ve found that NAers want is a really good battle. My enemies have apologized for ganks, and I apologized to them for the same thing. The old model was once you signed, you were signed for the whole battle. And if half a team showed up, you either had to wreck them or quit the game. SO… If we had teams chosen by who was online, and not who “promised” to be there, and we had single life battles where you had the opportunity to switch teams every round… well then, battles would be even, and people would love the challenge.
The worst battles I’ve ever commanded were the ones where we got ganked… everyone was miserable. The second worst battles were the ones where we ganked. We weren’t miserable, but we weren’t happy. The second best battles were the ones we lost, but we gave them a nasty fight. We fought them tooth and nail, but eventually we were defeated. After game chat was cheerful and happy, and we all felt very awesome for fighting an extremely dramatic fight. Of course the most exhilarating were the ones where the enemy fought us tooth and nail, yet we still managed to win. The waves of relief and excitement once we realized we capped the flags are unapparelled.
So I really hated rosters. If it looked like you were ahead, everyone would join the other side. Then come battle time, half the early signers would not show up and it would be a mess. I actually planned my strategies on that, much like you plan a Risk strategy of only rolling twos. Fortunately the odds evened out, and our ganks were equal. But most of the battles were not fun. As a commander I would take relief in knowing that I wasted less gear and ticks by ganking, but even then… what the fuck is the point of playing a war game if your victories are empty and your defeats are random.
So I’m gonna push that movements happen only between 11 am to 5 pm EST, and battles happen the very same night.
TL;DR: Waiting a day leads to unreliable rosters. Move your armies from 11 am EST to T pm EST, then fight at 6 pm EST. Then we know who’s on, and we can make equal rosters if we so choose. One hour is the best to ask people to fight anyways, cuz generally they either forget or are not home.