Hello, since multiplayer servers aren’t available anytime soon, we are starting to design Strategus and we need your input.
From Mount&Blade Wiki:
Strategus is a multiplayer campaign for cRPG where players can aquire fiefs and land and gather armies on a real-time map. Strategus expands the world of cRPG character to a browser-based map of Calradia, where players take their armies into battle against other players or serve as a mercenary in scheduled battles on the cRPG servers.
TL;DR it’s Bannerlord solo but in multiplayer.
You can reply to this topic to add (counter) arguments to the below suggestions. If you want to suggest features for the new Strategus, open a new topic.
Issue #1: timezone and latency
One important issue with Strategus is that people in France can encounter people from China and could result in a laggy battle at 3 a.m. To address that problem we suggest below several Strategus maps so this case is less likely to happen.
The exact same map with the exact same settlements as the solo will be used but with one duplicate by region. You cross a region at your own risk of lags and being attacked in the night.
Suggestion #1: 4 mirrored regions
Each region plays on its own map but they are all glued together so people from different regions can still interact from trading for instance.
- interaction between regions
- we can see what’s going on on each region
- regions are clearly separated by mountains or desert
- Which region is playing on the left-bottom corner
Suggestion #2: 3 horizontally mirrored regions
- the separation between regions is cleaner
- Asia cannot interact with Europe
Suggestion #3: Islands
Each region is on its own island.
- 0 chance that a battle occurs between different regions
- 0 interactions with other regions
Issue #2: borders
In the solution #1 there are Rosarch-like patterns in the center. In the below image I see a bee but depending on how cool your childhood was you might see something else.
Also, since cities are mirrored one could lose some game immersion by seeing 4 times the same city on a single map.
Suggestion #1: Not a problem
We consider it’s not a problem.
Suggestion #2: teleportation
Whenever you cross the borders of your region, you are teleported to the other side.